Built-in NodesΒΆ
- ShaderNodeTexture
 - ShaderNodeCameraMap
 - Light
 - Primitive
 - RenderGraph
 - RenderGraphNodeTag
 - RenderGraphNodePath
 - RenderGraphNodeBinop
 - RenderGraphNodeAttributes
 - RenderGraphNodeShader
 - RenderGraphNodeRenderLayer
 - RenderGraphNodeSet
 - RenderGraphNodeLightAttributes
 - RenderGraphNodeCameraAttributes
 - RenderGraphNodeMayaCameraAttributes
 - RenderGraphNodeMaterialOverride
 - RenderGraphNodeLightOverride
 - RenderGraphNodePrimVarOverride
 - RenderGraphNodeSubPrimOverride
 - RenderGraphNodeSelect
 - RenderGraphNodeRelay
 - RenderGraphNodeScript
 - Layer
 - LayerOut
 - LODConstraint
 - ShaderNodeOutputSurface
 - ShaderNodeOutputDisplacement
 - ShaderNodeOutputLight
 - ShaderNodeBinOp
 - ShaderNodeSingleOp
 - ShaderNodeCurve
 - ShaderNodeRandom
 - RenderGraphNodeMaterial
 - Portal
 - ShaderNodeGradient
 - ShaderNodeInput
 - ShaderNodeGradient2
 - ShaderNodeLightDecay
 - ShaderNodeEnvironment
 - ShaderNodeSL
 - ShaderNodeCloud
 - Camera
 - ShaderNodeLightOutput
 - TargetPrimitive
 - Material
 - ShaderNodeMayaParticle
 - DistantConstraint
 - ShaderNodeTrace
 - ShaderNodeMinDistance
 - Yeti
 - RenderGraphNodeYetiAttributes
 - Settings
 - Preferences
 - SceneGraphNode
 - EnvironmentLocator
 - LuaScriptNode